Revisiting the User-Defined Reflective Loader Part 2: Obfuscation and Masking
This is the second installment in a series revisiting the User-Defined Reflective Loader (UDRL). In part one, we aimed to simplify the development and debugging of custom loaders and introduced the User-Defined Reflective Loader Visual Studio (UDRL-VS) template. In this installment, we’ll build upon the original UDRL-VS loader and explore how to apply our own [...]
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